Need for Speed: No Limits is Electronic Arts’ latest adaptation of a license to mobile. This time around Need for Speed goes back to a underground vibe. You’ll be competing in street races in the city of Blackridge on the quest to be the best. EA tapped Firemonkeys, the studio who previously made Real Racing 3, to design the game, and if anything Need for Speed: No Limits tops their previous work.
As is typical, this edition of Need for Speed has very little in the way of story. It’s alright though; instead of a hamfisted attempt at providing motivation to race, No Limits introduces you to the premise with a series of generic characters then lets you get racing. I know no story might not sound like a positive, but after seeing the cringe inducing attempts some racing games have made in the past, I’m all for this approach.
For what it misses in story, Need for Speed: No Limits makes up for this in its breadth of content. There are 30 licensed vehicles that appear, and each of them has upgradable parts and customization options. No Limits really looks great.